
Bio
Even after he’s been exposed to the world as Batman, Bruce Wayne keeps his vow to avenge his parents’ death by fighting for justice. He refuses to execute his enemies, believing that once he crosses that line, he’s no better than the cowards he battles.
Base Stats
Strength
1050Ability
1150Defense
900Health
1050Basic Attacks
Palm Strike
Hammer Fist
Broken Strike
Crusader Kick
Low Jab
Batarang Swipe
Face Bash
Rising Gauntlet
Tumbler
Meter Burn:Delay:
Cancel: or
Kryptonite Strike
Meter Burn:Delay:
Cancel: or
Cape Sweep
Jumping Attacks
Brutal Knee
Straight Kick
Flip Kick
Throws
Back Throw
orForward Throw
orBounce Cancels
Kryptonite Strike
orTumbler
orQuick Escape
Roll Escape
Up Air Escape
Away Air Escape
Combo Attacks
Caped Crusader
Darkness
High-Tech
Injustice
Intimidation
Millionaire
Mind Games
Showdown
Stay Down
Tragic
Tricky Bat
Vengeance
Winged Avenger
Special Moves
(Air) Double Jump
or(Air) Glide
orDrop Kick:
Elbow Drop:
Straight Grapple
Meter Burn:Sky Grapple
Meter Burn:Batarang
Meter Burn:Up Batarang
Meter Burn:Slide Kick
Meter Burn:(Air) Scatter Bombs
Meter Burn:Cape Counter
Super Move
Bat of Gotham
DetailsCharacter Power
Wayne Tech
Summon Bats
Release Bats:Bat Swarm
Extend:Abilities
Advanced Parry

Cape Counter and Cape Parry can now be meter burned. Adds Cape Counter Meter Nurn
Air Downward Batarang

Batman flings a single Batarang downward at an angle while airborne. Replaces Scatter Bombs
Air Straight Batarang

Batman flings a single Batarang ahead while airborne Replaces Scatter Bombs
Bat Strike

Bats summoned from character power immediately attack opponent instead of forming around Batman. Requires both ability slots
Boomerang Bat

The Meter Burn Up Batarang now returns to strike an opponent in the back instead of exploding. Replaces Up Batarangs Meter Burn
Cape Parry

Replaces the Cape Counter with multi-hitting Cape Parry. Replaces Cape Counter
Dual Batarangs

Flings two Batarangs straight ahead. Replaces Batarang
Evading Bat

Batman rolls backwards from a Wake Up and attacks with an evasive maneuver. Adds Evading Bat
Taser-Rangs

All Meter Burned Batarangs now explode in a burst of electricity, stunning opponents. Requires both ability slots, Replaces all Exploding Batarang Meter Burns
Gear
Luthor Wayne Mark-2
Mark-2 Experimental Legs
(Legs)Mark-2 Experimental Belt
(Belt) 2/2: Bonus Strength: Gain an additional 100 Strength.2/2: Bonus Ability: Gain an additional 100 Ability Power.

Plastisteel Tactical Gear
Plastisteel Tactical Bracers
(Arms)Plastisteel Tactical Armor
(Torso)Plastisteel Tactical Boots
(Legs) 2/3: Bonus Defense: Gain an additional 100 Defense3/3: Bonus Defense: Gain an additional 200 Defense
3/3: Prototype Batarangs: 5% chance for Batarangs to apply an additional effect

Insurgent Armor
Insurgent's Cowl
(Head)Insurgent's Armguards
(Arms)Insurgent's Chestplate
(Torso)Insurgent's Leg Plates
(Legs) Bonus AttributesBonus Attributes

Luthor Wayne Mark-11
Mark-11 Cowl
(Head)Mark-11 Gauntlets
(Arms)Mark-11 Chestplate
(Torso)Mark-11 Boots
(Legs)Mark-11 Belt
(Belt) 2/5: Bonus Strength: gain an additional 200 Strength4/5: Advanced Swarm: Increased range on Bat Swarm Character Power
5/5: Battle-Rangs: Increases Batarang Damage by 15%

Kryptonite Infused Armor
Kryptonite Infused Cowl
(Head)Kryptonite Infused Arm Brace
(Arms)Kryptonite Infused Breastplate
(Torso)Kryptonite Infused Shin Guards
(Legs)Kryptonite Infused Utility Belt
(Belt) 2/5: Bonus Defense: Gain an additional 200 Defense4/5: Kryptonite Infusion: Inflict 25% extra damage to Kryptonians (Multiverse Only)
5/5: Kryptonian Defesen System: Reduces damage from Kryptonians by 25% (Multiverse Only)

Billionaire’s Suit
Billionaire's Cowl
(Head)Billionaire's Cufflinks
(Arms)Billionaire's Chest
(Torso)Billionaire's Pants
(Legs)Billionaire's Buckle
(Belt) 2/5: Affluent: Increases the amount of Credits and Guild Credits earned by 10%5/5: Affluent: Increases the amount of Credits and Guild Credits earned by 15%
5/5: Billionaire Batarang: Activates Golden Batarangs

Shaders
The Gotham Knight

The Gotham Knight (Alternate)

AK Battle Armor 5U89R

AK Battle Armor 5U89R (Alternate)

Beyond

Beyond (Alternate)

Caped Crusader

Caped Crusader (Alternate)

Classic Crusader

Classic Crusader (Alternate)

Desert Knight

Requires Game update
Desert Knight (Alternate)

Requires Game update
Demon

Demon (Alternate)

Electrum

God

God (Alternate)

Gotham Ghost

Gotham Ghost (Alternate)

Gotham’s Hunter

Gotham’s Hunter (Alternate)

Knightquest

Knightquest (Alternate)

Noir

Noir (Alternate)

Tournament

Zur-En-Arrh

Zur-En-Arrh (Alternate)

Ending
Brainiac's attack left the world devastated. Thousands dead, many more thousands homeless. When President Kane asked that I head up the emergency response, I couldn't refuse. The job demands required that I leave the Justice League in Barry's and Hal's hands. Together they're molding the younger heroes into a force of good unlike any Earth has even seen. But I'm only semi-retired. Behind the scenes I've been preparing for Superman's return. Kal swore he'd escape from the Phantom Zone. I'd be foolish not to take him at his word.