Black Manta


DLC Character

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Bio


As forces converge upon Atlantis and its King, a current of vengeance flows through the ruthless undersea mercenary known as Black Manta. Sworn to avenge the death of his father, Black Manta has long waited in darkness for his moment to strike.

Base Stats


Strength

1150

Ability

1050

Defense

1000

Health

950

Basic Attacks


Side Slice

 

Precise Puncture

   

Low Strike

   

Gutted Deep

 

Stingray Stomp

   

Aqua-Lunge

   

Rising Dagger

   

Barracuda Bash

 

Water Pressure

   
Meter Burn:  
Delay:   
Cancel:    or   

Diving Daggers

   
Meter Burn:  
Delay:   
Cancel:    or   

Low Laser Blast

   

Jumping Attacks

Cutting Away

   

Deep Sea Stab

   

Manta Beam

   

Throws

Back Throw

  or
   

Forward Throw

    or
     

Bounce Cancels

Water Pressure

    or    
 

Diving Daggers

    or    
 

Quick Escape

Roll Escape

   
 

Up Air Escape

    
 

Away Air Escape

    
 

Combo Attacks


Above Water

  

End the Fear

   

Hunting the Others

    

Treasure Hunter

    

Flooded

       

Great White Strike

           

Seeking Revenge

    

Piranha Bites

  

The Drowning

   

Merciless Mercenary

    

Scarred Scavenger

    

Death of a Prince

    

The Bends

     

Blood in the Water

  

Special Moves


Manta Rays

   
Meter Burn:  

Shark Attack

   
Meter Burn:  

(Air) Shark Attack

    
Meter Burn:  

Torpedo Cannon

   
Meter Burn:  

(Air) Torpedo Cannon

    
Meter Burn:  

Rising Tide

   
Meter Burn:  

Harpoon

   
Meter Burn:  

(Air) Harpoon

    
Meter Burn:  

(Air) Close Harpoon

     
Meter Burn:  

Super Move


Speared and Seared

   

Character Power


Hydro Jetpack

Float

 
Float Upward:   
Float Away:     
Float Forward:     
Cancel Float:  
Cutting Away:  
Deep Sea Stab:  
Manta Beam:  

(Air) Float

  
Float Upward:   
Float Away:     
Float Forward:     
Cancel Float:  
Cutting Away:  
Deep Sea Stab:  
Manta Beam:  

Abilities


Black Pearl

Ability
Black Manta rolls an Atlantean black pearl towards the opponent that explodes into a rising whirlpool
Replaces Torpedo Cannon

Dark Suit

Ability
Black Manta’s Dark Suit reroutes energy from his suit to his Manta Rays making them more powerful. Black Manta takes increased damage when Dark Suit is active
Adds Dark Suit

Depth Charge

Ability
Black Manta commands his Sea-Saucer to drop an explosive Depth Charge onto the sightline. Depth Charge can be dropped at different distances
Replaces Torpedo Cannon, Requires both Ability Slots

Riptide

Ability
Black Manta ketones an Neptunian explosive, causing a powerful current of water to rush the sightline. Meter Burning Riptide will cause water to rush the sightline from behind the opponent
Adds Riptide

Sweeping Manta Rays

Ability
Manta Rays now hit low, causing the opponent to stumble back. Meter Burn Sweeping Manta Rays does additional damage.
Adds Sweeping Manta Rays

Gear


The Injustice League

Mind-Swapping Mask of Agamemno

(Head)

Abosrbascon-Powered Energy Pack

(Hydro Jetpack)
2/2: Shark Charge: Landing Shark Attack Meter Burn now triggers an Arena Transition
GearSet

Legion of Doom

Vostok’s Artifact Helmet of Atlan

(Head)

Kahina’s Cognitive Armor

(Torso)

Telepathy Inhibiting Gloves of the Outsider

(Arms)
2/3: Sunken Treasure: 25% chance to gain a Regen Token upon winning a match. (Multiverse Only)
3/3: Even Deeper: Black Manta’s Depth Charge damage increased by 10%
GearSet

Suicide Squad

Slade’s Professional Dual Color Mask

(Head)

Harely’s Insanely Conspicuous Suit

(Torso)

Double-Barrel Amor Piercing Gauntlets

(Arms)

Razor-Fanged Pack of the King Shark

(Hydro Jetpack)
Bonus Attributes
Bonus Attributes
GearSet

Spoils of Atlantis

Visor of the Obsidian Age

(Head)

Posideon’s Blessed Battle Suit

(Torso)

Atlantean Zodiac Hands

(Arms)

Legs of Unrestrained Violence

(Legs)

Supercharged Tlapallan Power Core

(Hydro Jetpack)
2/5: Gold Digger: When Black Manta wins a match against an online player he gains 20% bonus gold based on the amount of health he has remaining
4/5: Get Ready!: Black Manta starts with 1 Bar of Super Meter
5/5: Character Power Drain Reducation: Black Manta’s Character Power drains at 15% reduced rate
GearSet

Shaders


Forever Evil

Shader
Default

Forever Evil (Alternate)

Shader
Random Drop

Abyssal Mercenary

Shader
Random Drop

Abyssal Mercenary (Alternate)

Shader
Random Drop

Combat Swimmer

Shader
Random Drop

Combat Swimmer (Alternate)

Shader
Random Drop

Demon

Shader
Random Drop

Demon (Alternate)

Shader
Random Drop

Electrum

Shader
5,000 Source Crystals

God

Shader
Random Drop

God (Alternate)

Shader
Random Drop

N.E.M.O.’s Leader

Shader
Random Drop

N.E.M.O.’s Leader (Alternate)

Shader
Random Drop

Sins of the Father

Shader
Random Drop

Sins of the Father (Alternate)

Shader
Random Drop

Sub Diego

Shader
Random Drop

Sub Diego (Alternate)

Shader
Random Drop

Tournament

Shader
5,000 Source Crystals

Treasure Hunter

Shader
Random Drop

Treasure Hunter (Alternate)

Shader
Random Drop

Ending


Brainiac stole Atlantis. For that, I could have thanked him. But that wasn’t enough. Arthur Curry’s kingdom had to be wiped from history. Forgotten. Lost. As it should be. I found just the place, guarded by Earth’s most savage predators. Once upon a time, Arthur Curry killed by father. Now that I’ve killed his kingdom, all that remains is to kill “the King” himself. Only then will I consider my father’s murder avenged. Only then will I rest. And what of Aquaman? Does he come forward to avenge his own people? No. He hides behind an alien and an Amazon. Let him. It won’t save him. Compared to that alien freak, Brainiac, these three will be fish for the slaughter. And when they’re dead, the world can thank Black Manta.