Green Lantern

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Bio

Rehabilitated by the Guardians of Oa, Hal Jordan overcame his worst fears from his time as a member of the Sinestro’s Corps. Now a Green Lantern once more, Hal returns to Sector 2814 on a mission to stop Brainiac’s invasion and prove to himself that he deserves a second chance at a brighter day.

Base Stats

Strength

1150

Ability

1050

Defense

1000

Health

950

Basic Attacks

Ring Cross

 

Low Slide

   

Ring Jab

   

Push Kick

 

Sweeping Uppercut

   

Lunge Punch

   

Rising Ring

   

Hurricane Kick

  Delay:   
Cancel:    or   

High Tension

    Meter Burn:  
Delay:   
Cancel:    or   

Flip Kick

    Meter Burn:  
Delay:   
Cancel:    or   

Low Cross

   

Jumping Attacks

Dropkick

   

Hammer Slam

   

Cyclone Kick

   

Throws

Back Throw

  or
   

Forward Throw

    or
     

Bounce Cancels

High Tension

    or      

Flipkick

    or      

Quick Escape

Roll Escape

     

Up Air Escape

      

Away Air Escape

      

Combo Attacks

Triple Barrage

  

Volley Smash

   

Justice Is Served

    

Parallel Nature

    

Highball

  

Hyperbolic

   

Grand Slam

    

Lantern Crops

    

Brightest Day

     

True Might

       

Guardian

        

Special Moves

Lantern’s Might

    Meter Burn:  

Battery Blast

    Slow Battery Blast:     
Quick Battery Blast:     
Meter Burn:  

(Air) Battery Blast

     (Air) Slow Battery Blast:      
(Air) Quick Battery Blast:      
Meter Burn:  

Bowled Over

    Meter Burn:  

Overcharged Lantern

    Meter Burn:  

Close Overcharged Lantern

     Meter Burn:  

Far Overcharged Lantern

     Meter Burn:  

Willpower Wall

    Meter Burn:  

Super Move

Mechanized Assault

   

Character Power

Lantern Corps

Power Ring

  Increases Green Lantern’s damage and amplifies the power of many of his Special Moves

Abilities

Air Oa's Rocket

Ability
Green Lantern fires a downward rocket towards the opponent while airborne Replaces Air Battery Blast

Lantern's Barrier

Ability
A shield of pure willpower encases Green Lantern, absorbing damage Replaces Power Ring Character Power

Minigun

Ability
Green Lantern contracts a heavy powered minion that fires multiple shots at the opponent. Meter Burning Minigun will fire additional shots at the opponent. Replaces Bowled Over

Oa’s Rocket

Ability
Green lantern fires a single rocket construct at his opponent. Meter burning Oa's rocket will pop-up the opponent allowing for a follow-up attack. Replaces Battery Blast

Quick Charge

Ability
While held, Green Lantern charges his ring, slowly gaining Super Meter Adds Quick Charge

Rocket Power

Ability
Green Lantern constructs a large rocket and throws it towards his opponent. Meter Burning Rocket Power will launch a second rocket for additional damage. Replaces Exploding Lantern

Turbine Smash

Ability
Green Lantern creates a jet turbine that propels him towards his opponent. Meter Burning Turbine Smash will launch the turbine towards Green Lantern’s opponent. Turbine Smash can be performed while airborne. Replaces Willpower Wall

Gear

Abin Sur’s Successor

Lantern Stel's Helm of Sector 3009
(Head)
Green Lantern of Sector 3009
(Lantern) 2/2: Gatling Gun will perform an additional sweep when Meter Burned
GearSet

Prince of Space

Gavyn's Space Helmet Of Throneworld
(Head)
Gavyn's Stellar Gauntlets Of Throneworld
(Arms)
Gavyn's Star Chest Of Throneworld
(Torso) 3/3: Will Power: Green Lantern gains 1.00% increased total ability power per 100 points in his total ability power
GearSet

Intergalactic Test Pilot

Intergalactic Test Pilot Helmet
(Head)
Intergalactic Test Pilot Flight Gauntlets
(Arms)
Intergalactic Test Pilot Flight Harness
(Torso)
Intergalactic Test Pilot Zero-G Greaves
(Legs) 2/4: Bonus Ability: Gain an additional 200 Ability Power
3/4: Bonus Defense: Gain an additional 150 Defense
4/4: Oa's Rocket Meter Burn has a 15% chance to cost no Super Meter
GearSet

Sacred Ionic Guardian

Sacred Ionic Guardian Mask
(Head)
Sacred Ionic Guardian Gauntlets
(Arms)
Sacred Ionic Guardian Armor
(Torso)
Sacred Ionic Guardian Greaves
(Legs)
Sacred Ionic Guardian Lantern
(Lantern) 2/5: Bonus Health: Gain an additional 100 Health
4/5: Bonus Defense: Gain an additional 100 Defense
5/5: Amplified Constructs: All Constructs inflict 10.00% increased damage
GearSet

Shaders

Willpower

Shader Default

Willpower (Alternate)

Shader Random Drop

Avarice

Shader Random Drop

Avarice (Alternate)

Shader Random Drop

Compassion

Shader Random Drop

Compassion (Alternate)

Shader Random Drop

Death

Shader Random Drop

Death (Alternate)

Shader Random Drop

Demon

Shader Random Drop

Demon (Alternate)

Shader Random Drop

Electrum

Shader Random Drop

Fear

Shader Random Drop

Fear (Alternate)

Shader Random Drop

God

Shader Random Drop

God (Alternate)

Shader Random Drop

Hope

Shader Random Drop

Hope (Alternate)

Shader Random Drop

John Stewart

Shader Random Drop

John Stewart (Alternate)

Shader Random Drop

Life

Shader Random Drop

Life (Alternate)

Shader Random Drop

Love

Shader Random Drop

Love (Alternate)

Shader Random Drop

Rage

Shader Random Drop

Rage (Alternate)

Shader Random Drop

Tournament

Shader Random Drop

Ending

The Guardians ordered me to bring Brainiac to Oa to stand trial. I was plenty happy to put a few thousand light years between that alien and Earth. After the trial, the Guardians dropped a bombshell on me. Sinestro was free. Busted outta their ScienceCells. A frontal assault on the Sinestro Corps was a no go. Us Greens were still weak from fighting Superman's regime. That's why I volunteered to go undercover--as a Yellow Lantern. To pass, I need to re-embrace my fear. But fear's an addiction. Once I've picked up that bottle, it's gonna be awfully hard putting it back down again. I just hope I have the will to see it through.