Hellboy


DLC Character

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Bio


As a member of the Bureau for Paranormal Research and Defense, Hellboy has defended the world from fiends, witches, demons, and more than a few Lovecraftian Gods. With his trusty revolver and his Right Hand of Doom, Hellboy has made monster disposal his specialty.

Base Stats


Strength

1250

Ability

1000

Defense

1000

Health

1000

Basic Attacks


Hell’s Hook

 

Hell’s Hoof

   

Swinging Hammer

   

Straight Strike

   

Face Smash

 

High Hoof

   

Breaking Bow

   

Rising Doom

   

Body Breaker

 

Doom Strike

   

Doom Slam

   

Virtue Sweep

   

Jumping Attacks

Corpse Punch

   

Heavy Hoof

   

Doom Hook

   

Throws

Back Throw

  or
   

Forward Throw

    or
     

Bounce Cancels

Doom Strike

    or    
 

Doom Slam

    or    
 

Quick Escape

Roll Escape

   
 

Up Air Escape

    
 

Away Air Escape

    
 

Combo Attacks


Blood of Azzael

  

A Pack A Day

     

The Chained Coffin

   

Drinking with Skeletons

    

B.P.R.D.

     

Spilling Blood

    

Darkness Calls

  

Harbinger of the Apocalypse

     

Garden of Souls

     

Nature of the Beast

    

Night Train

     

Dark Water

    

Special Moves


Devil’s Revolver

   
Delay:    
Cancel:    or   
Meter Burn:  

Up Devil’s Revolver

   
Meter Burn:  

Devil’s Shoulder

   
Meter Burn:  

Hand of God

   

Fist of Doom

   
(Air) Away Cancel:   
(Air) Forward Cancel:   
(Air) Cancel:  Meter Burn:  

Close Fist of Doom

    
(Air) Away Cancel:   
(Air) Forward Cancel:   
(Air) Cancel:  Meter Burn:  

Far Fist of Doom

    
(Air) Away Cancel:   
(Air) Forward Cancel:   
(Air) Cancel:  Meter Burn:  

(Air) Fist of Doom

    
Meter Burn:  

Super Move


Final Resting Place

   

Character Power


Anung Un Rama

Broom’s Rosary

 
Hellboy receives armour while Broom’s Roasary is active

Agrippa’s Charm

   
Hellboy receives a damage buff while Agrippa’s Charm

Whittier’s Amulet

   
Hellboy wil take less damage while Whitter’s Amulet is active

Mohlomi’s Bell

   
Mohlomi’s Bell will resurrect Hellboy when active
Ressurect can only happen once after Hellboy’s second health bar has been depleted

Abilities


Air Devil’s Revolver

Ability
Hellboy can now perform Devil’s revolver while in the air
Adds Air Devil’s Revolver

Azzael’s Guard

Ability
Hellboy shields himself from attacks with the Right Hand of Doom. Meter Burning Azzael’s Guard will allow Hellboy to take less damage
Replaces Devil’s Shoulder

Brimstone Grenade

Ability
Hellboy heaves a grenade filled with fire and brimstone towards his opponent. Meter Burning Brimstaone Grenade will pop up the opponent allowing for follow up attacks
Replaces Devil’s Revolver, Requires Both Ability Slots

Grave Digger

Ability
Hellboy grabs the opponent by the feet and pierces a holy relic into their chest, causing the opponent to take damage over time. Meter Burning Grave Digger does additional damage to the opponent
Replaces Fist of Doom

Hell’s Fury

Ability
All Devil’s Revolvers Meter Burn attacks will fire multiple shots
Replaces all Devil’s Revolvers’ Meter Burns

Nail In The Coffin

Ability
Hellboy throws a cursed nail towards the opponent’s feet piercing their foot. Meter Burning Nail in the Coffin will open a portal to hell that opponent can’t walk through
Replaces Devil’s Revolver, Requires Both Ability Slots

Vasilisa’s Gift

Ability
Hellboy throws a relic on the ground that creates a wave of tears that travels across the fightline. Meter Burning Vasilisa’s Gift summons trees from Baba Yaga’s forest that holds the opponent in place
Replaces Devil’s Revolver, Requires Both Ability Slots

Gear


Set1

Piece1

Piece2
Bonus Attributes
Bonus Attributes
GearSet

Set2

Piece1

Piece2

Piece3
Bonus Attributes
Bonus Attributes
GearSet

Set3

Piece1

Piece2

Piece3

Piece4
Bonus Attributes
Bonus Attributes
GearSet

Set4

Piece1

Piece2

Piece3

Piece4

Piece5
Bonus Attributes
Bonus Attributes
Bonus Attributes
GearSet

Shaders


Anung Un Rama

Shader
Default

Anung Un Rama (Alternate)

Shader
Random Drop

Beast of the Apocalypse

Shader
Random Drop

Beast of the Apocalypse (Alternate)

Shader
Random Drop

B.P.R.D’s Finest

Shader
Random Drop

B.P.R.D’s Finest (Alternate)

Shader
Random Drop

Brother Red

Shader
Random Drop

Brother Red (Alternate)

Shader
Random Drop

Demon

Shader
Random Drop

Demon (Alternate)

Shader
Random Drop

Electrum

Shader
Random Drop

God

Shader
Random Drop

God (Alternate)

Shader
Random Drop

Great Beast

Shader
Random Drop

Great Beast (Alternate)

Shader
Random Drop

Paranormal Investigator

Shader
Random Drop

Paranormal Investigator (Alternate)

Shader
Random Drop

Son of the Fallen One

Shader
Random Drop

Son of the Fallen One (Alternate)

Shader
Random Drop

Tournament

Shader
Random Drop

Ending


Somehow, Brainiac shanghaied me on a slow boat to this universe. Bastard had big dreams about me in his “Collection”. Guess what I thought about that idea. Taking Brainiac out certainly got folk’s attention. I got a lotta offers to stick around, but I got bored quick. Megalomaniac villains and tights-wearing heroes really aren’t my thing. What’s it they say? Home is where the heart is? But when I got back, things just weren’t the same. The bureau was too small. Was time for me to hit the road. Africa was totally the right call. The wide open spaces suit me. Clean air, starry skies and, not surprisingly, more than a few monsters to hunt. All in all, makes for a pretty good life.