Takeda

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Bio

Takahashi Takeda is the son of the hero Kenshi and a young Thai-American woman named Suchin, whom Kenshi met during his travels. When Suchin passed away, Kenshi was shocked to learn he had had an eight-year-old son with her. He took Takeda to Hanzo Hasashi, the former Scorpion, to be instructed in the martial arts. Takeda had no contact with his father for many years, until the day he was to leave Hanzo's tutelage. Kenshi revealed that he had left Takeda with Hanso to protect him from his mother's murderers. Despite this revelation, and subsequent reconciliations with Kenshi, Takeda has abandonment issues yet to overcome - which makes working with his father in Johnyn Cage's Special Forces team a challenge at times.

Basic Attacks

Straight Jab

  1 Hit 2% (0.5%) H

Whip Around

   0 Hit 0% (0.0%) H

Strong Lunge

   0 Hit 0% (0.0%) H

Low Chop

   0 Hit 0% (0.0%) H

Back Slash

  0 Hit 0% (0.0%) H

Downward Slap

   0 Hit 0% (0.0%) H

Piston Punch

   0 Hit 0% (0.0%) H

Rising Fist

   0 Hit 0% (0.0%) H

Hinge Kick

  0 Hit 0% (0.0%) H

Step Kick

   0 Hit 0% (0.0%) H

Double Kick

   0 Hit 0% (0.0%) H

Throw Towards

    1 Hit 12% Throw

Throw Away

  1 Hit 12% Throw

Special Moves

Kunai

    0 Hit 0% (0.0%) H

Close Kunai

     0 Hit 0% (0.0%) H

Far Kunai

     0 Hit 0% (0.0%) H

Tri Kunai

      0 Hit 0% (0.0%) H

Tornado Strike

    0 Hit 0% (0.0%) H

Tornado Kick

      0 Hit 0% (0.0%) H

Close Tornado Strike

     0 Hit 0% (0.0%) H

Close Tornado Kick

       0 Hit 0% (0.0%) H

Far Tornado Strike

     0 Hit 0% (0.0%) H

Far Tornado Kick

       0 Hit 0% (0.0%) H

Air Tornado Strike

Air
    0 Hit 0% (0.0%) H

Air Tornado Kick

Air
      0 Hit 0% (0.0%) H

Air Close Tornado Strike

Air
     0 Hit 0% (0.0%) H

Air Close Tornado Kick

Air
       0 Hit 0% (0.0%) H

Air Far Tornado Strike

Air
     0 Hit 0% (0.0%) H

Air Far Tornado Kick

Air
       0 Hit 0% (0.0%) H

Fist Flurry

    0 Hit 0% (0.0%) H

Fist Whirlwind

      0 Hit 0% (0.0%) H

Ronin

Gains unique attacks utilizing Dual Pulse Blades
Yellow Pulse Blade hilts are fixed onto Takedas forearms

Basic Attacks

Back Slash

   0 Hit 0% (0.0%) H

Downward Slice

  0 Hit 0% (0.0%) H

Spinning Blade

   0 Hit 0% (0.0%) H

Kombos

High Strike

    0 Hit 0% (0.0%) H

Rising Blade

     0 Hit 0% (0.0%) H

Double Bladed

   0 Hit 0% (0.0%) H

Low Swipe

    0 Hit 0% (0.0%) H

Low Stab

    0 Hit 0% (0.0%) H

Way of Hasashi

       0 Hit 0% (0.0%) H

Special Moves

Blade Drop

    0 Hit 0% (0.0%) H

Blade Drop: Blade Kall

    0 Hit 0% (0.0%) H

Blade Drop: Blade Summon

      0 Hit 0% (0.0%) H

Close Blade Drop

     0 Hit 0% (0.0%) H

Close Blade Drop: Blade Kall

    0 Hit 0% (0.0%) H

Close Blade Drop: Blade Summon

      0 Hit 0% (0.0%) H

Far Blade Drop

     0 Hit 0% (0.0%) H

Far Blade Drop: Blade Kall

    0 Hit 0% (0.0%) H

Far Blade Drop: Blade Summon

      0 Hit 0% (0.0%) H

Piercing Spark

    0 Hit 0% (0.0%) H

Piercing Beam

      0 Hit 0% (0.0%) H

Shirai Ryu Reflect

    0 Hit 0% (0.0%) H

Shirai Ryu Absorb

      0 Hit 0% (0.0%) H

Shirai Ryu Kan

    0 Hit 0% (0.0%) H

Double Shirai Ryu Kan

      0 Hit 0% (0.0%) H

Shirai Ryu

Gains Shirai Ryu inspired attacks, such as Quick Phase
Takeda wears a black skull-like ninja mask.

Quick Phase

    0 Hit 0% (0.0%) H
Cancel:   
Delay:   

Shirai Ryu Phase

      0 Hit 0% (0.0%) H
Cancel:   
Delay:   

Spear Ryu

    0 Hit 0% (0.0%) H

Double Spear Ryu

      0 Hit 0% (0.0%) H

Air Spear

(Air)
    0 Hit 0% (0.0%) H

Air Spike

(Air)
      0 Hit 0% (0.0%) H

Lasher

Gains attacks utilizing Charged Energy Whips
Energy Whips glow orange

Whip Strike

    0 Hit 0% (0.0%) H

Whip Assault

    0 Hit 0% (0.0%) H

Whip Trip

    0 Hit 0% (0.0%) H Low

Kombos

Shirai Ryu Order

   0 Hit 0% (0.0%) H

Strong Flow

    0 Hit 0% (0.0%) H

Quick Lash

    0 Hit 0% (0.0%) H

Old Grudges

     0 Hit 0% (0.0%) H

White Well

    0 Hit 0% (0.0%) H

Apprentice

      0 Hit 0% (0.0%) H

Hellspawn

       0 Hit 0% (0.0%) H

Trained Assassin

   0 Hit 0% (0.0%) H

Quick Learner

    0 Hit 0% (0.0%) H

Whip Snap

    0 Hit 0% (0.0%) H

Fallen Warrior

       0 Hit 0% (0.0%) H

Victorious Ways

    0 Hit 0% (0.0%) H

Hasashi Kick

     0 Hit 0% (0.0%) H

Turn Around

   0 Hit 0% (0.0%) H

Overpowered

    0 Hit 0% (0.0%) H

Shin Shatter

     0 Hit 0% (0.0%) H

Forgotten Son

   0 Hit 0% (0.0%) H

X-RAY

Air Whiplash

(Air)
0 Hit 32% (0.0%)

Fatalities

Whip It Good

      Mid

Head Cage

      Mid
(Gallery of Shadow 0, 5 170 Koins 8:30-11:30)

Stage Fatality

     Close

Brutalities

Armless

  or     All Variations
Must press   or   four times during the final hit
Final hit must be from a Throw

Kool Whip

    All variations
Final hit must be from Quick Learner Kombo or Low Swipe Kombo

(Frigid Burrows 1, 17 2,950 Koins)

Whip It Out

      Only in Shirai Ryu variation
Takeda must have 50% or more health remaining
Final hit must be from Shirai Ryu Phase

(Grotto of Gore -6, 8 9,630 Koins)

Two-Sided

      Only in Lasher variation
Must press   three times during the final hit
Final hit must come from Whip Flurry

(White Lotus Temple -19, 1 2,140 Koins)

Force Slice

    Only in Ronin variation
Must perform Blade Drop and keep blade on the ground during final hit
Final hit must be from Blade Kall/Summon

(Kavern of Doom 12, 9 6,960 Koins)

Ending

Skins

Default
Skin
Shirai Ryu
Krypt: Garden of Despair -5, 10 1,300 Koins
Skin